Will the game be priced differently during and after Early Access? Most of what you can expect from future updates is more levels that expand on the mechanics, and introduce some new novel things that will be special to those levels.” “The game currently has all core mechanics in place (Movement, collectibles, unlockable hats, music tracks, and of course levels, missions, mini-games, dialogue, etc.), and a couple levels to start with as a base. What is the current state of the Early Access version?
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“The full version will include all levels, additional hats related to those levels, music tracks, challenge types, and NPCs.” Alley-Oop to Self: Double tap Triangle and move the left analog stick towards. How is the full version planned to differ from the Early Access version? Its a game about a dog named Ollie who wants to learn how to skateboard. “6-8 months, until we finish up the rest of the levels”
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Bounce pass alley-oop: Press A (for Xbox) or X (for PlayStation), plus B (for Xbox) or Circle (for. I want to get it in people's hands now so that I can get feedback and shape the rest of the game around what people are interested in seeing more of!”Īpproximately how long will this game be in Early Access? Alley-oop pass: Double tap Y/Triangle, and then move the left stick towards the hoop.
You can’t get enough of collectathon classics such as Super Mario 64, Banjo Kazooie, etc. Ollie-Oop is a game about a skateboarding dog named Ollie, who goes on the adventure of his dreams Play with your pup friends and wreak havoc in all kind of fantastical environments.
There was only one mission I struggled with: gathering tumbleweeds within a brief time limit, which hopefully gets higher as the game keeps getting worked on. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. It’s a blast whittling down these requests and collecting pupcakes as you watch the completion meter get closer and closer. You’ll take tasks from the other dogs out and about, whether it be scaring some birds or clearing a mineshaft with dynamite. Movement is a breeze as Ollie traverses levels with ample opportunities for ramps, races, and pumpkin-smashes. GameplayĪnyone familiar with a Tony Hawk game will transition into Ollie-Oop with little hassle. There’s a dedicated “bark” button that you can spam to your heart’s content, a la Duck Game. Animations are pretty well-crafted for an Early Access phase of the game, but there’s a little bit of jank here and there – nothing that can’t be ironed out in the coming months. You can trick out Ollie with a wide variety of hats each with their own cute audio cue when you swap, and can switch it up at any point in a level. Levels are decently-sized and collectibles levitate/spin, begging you to pick each and every one of them up. Ollie-Oop opts for that classic fifth-generation presentation chock-full of polygons and colorful landscapes. The prospect of a quirky collectathon is always something I’m excited to try out, so how does this skating dog fare? Tons of cosmetics and they’re not microtransactions? Who would have thought of that? Visuals This is exactly what happened in the case of Ollie-Oop when it appeared on my Twitter feed I had to investigate the cute pup on a skateboard and knew I had to get it on my screen ASAP. A compelling way to advertise a video game on social media is to make an elevator pitch catchy enough to make you stop scrolling and pique your interest.